Before I get to this week’s View, I want to explain how it came about. All week long the weather forecasts were calling for cold and rain with some wet snow mixed in over the entire weekend. I had been planning a trip to a nearby nature center but the thought of getting soaked and cold did not thrill me. Okay, then, what to do? I went to one of my favorite photography websites and did a one word search: Rain. Of all the returned articles from the search, the one on 5 Photo Projects for a Rainy Day was what I was looking for. Particularly the first option of photographing random objects.
What objects would I photograph? I thought of things I have done on rainy days. When my girls were younger, we would play board games. Now, there’s an idea. I wanted a game which was well known and have good objects to photograph. Upon looking at the stack of old board game boxes in my daughter’s closet, I pulled out one of the classics: Monopoly. Monopoly has got all the elements needed to make a good photograph.
Did you know Monopoly was literally stolen? Really! Charles Darrow who coined the basic rules and copyrighted the game of Monopoly actually got the rules and board from a friend of his. He then produced and marketed the game before selling it to Parker Brothers. It took Parker Brothers a few years to buy out competitors and those challenging the Monopoly ownership. They even paid off a company with $10,000 in 1935 at the height of the Depression. A huge sum in those days and financial times. Source: Monopoly History.
In the game of Monopoly, the two most coveted properties are Park Place and Boardwalk. If you can build houses or a hotel on either of them, you can bankrupt the other players when they land on them. Making them prime real estate indeed.
This was a pretty simple setup. I put the Monopoly board on a table next to a window and arranged the objects to show a game in progress. The overcast sky provided the main light source similar to firing a strobe through an umbrella in a studio to the right with a white poster board reflecting fill light on the left. I used the Nikon 50mm f/1.8 lens at f/8 to give enough depth of field to keep most of the game elements in focus with a little bokeh in the near foreground and far background.